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Windows Apps

Walkthrough: Data Binding for UWP – Part 3 – Compiled Binding

Posted on mars 31st, 2016.

Compiled Binding Compiled bindings (often just referred to as x:Bind) is a new type of binding mechanism in Windows 10 Universal Windows Platform (UWP) which does all the heavy lifting during compile time, instead of doing it during runtime via reflection, which improves performance significantly but also has some other benefits such as strong typing […]

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Non classé

Walkthrough: Data Binding for UWP – Part 2 – Converters

Posted on mars 31st, 2016.

Create a converter If you run the code now you’ll note that the red Border (the BadassStatus) is visible for all the Aliens. However, we need to display it only when the Power exceeds 500. To address we’re going to use a little trick.  We going to add a Converter to the Page.Resources that will let us […]

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Windows Apps

Walkthrough: Data Binding for UWP – Part 1 – Classic Binding

Posted on mars 31st, 2016.

Classic Data Binding  Create a blank Universal Windows app We will begin by creating a project from the Blank app template. In a new instance of Visual Studio 2015, choose File > New > Project to open the New Project dialog. Navigate to Installed > Templated > Visual C# > Windows > Universal and select […]

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Windows Apps

Walkthrough: Data Binding for UWP – Part 0

Posted on mars 31st, 2016.

Overview Data binding is a way for your app’s UI to display data, and optionally to stay in sync with that data. Data binding allows you to separate the concern of data from the concern of UI, and that results in a simpler conceptual model as well as better readability, testability, and maintainability of your […]